Miscrosoft Researchが研究者を集めて行ったHCI2020と題する議論の内容を本にまとめて,出版.さらにはネットでタダ見られるように公開した.太っ腹.
以下,BeingHuman_A4.pdfより抜粋.

Tangible interfaces have also been developed, where
everyday physical objects are embedded with computation,
being able to sense and react to the ways they are picked
up, manipulated, and moved in space. This approach has
already found its way into a broad range of toys and game
systems such as the Nintendo Wii. Camera and pressure
input has also been developed that enables the movement
of our whole body to control the computer, such as pressure
pads in Dance Revolution and the use of video tracking in
Sony’s Eye Toy games.

ってあるですが,そうかなぁ・・・・.Tangible bitsの石井裕先生は,そんなこと言ってないと私は考えていたのだが・・・.むしろWiiとかは実世界指向インタフェースに近いと思っているのだが・・・.Tangible bits,Tangible IFは,もっと抽象的というか・・・・.表現できない.もう一度,石井先生の論文を復習するとしよう.